How ‘Spider-Man: No Way Home’ Visual Effects Were Made?

Kelly Port, the visual effects supervisor of Spider-Man: No Way Home, made some interesting revelations about the film in a new video shared by Vanity Fair. He elaborated on the ‘invisible effects’ in the film and said that only around 80 shots in the movie didn’t have visual effects. In fact, he showed the door to Doctor Strange’s Sanctum Sanctorum, and explained that the leaves, trees, and the facade of the building around it were all created digitally.

Even the pedestrians were created via CG, and some of the extras were shot on blue screen. In fact, the scene in which Flash Thompson (Tony Revolori) is talking on the phone to Peter Parker was actually composited from different shots, as the party was shot on another day and the actor wasn’t available. “He had to be shot on a different day, so this was an invisible effect. It looks like a normal shot, but it’s not.”

Port also showed the de-ageing effects used on both Alfred Molina and Willem Defoe, who had starred in the original Spider-Man trilogy. “For Alfred Molina and Willem Defoe, we did de-aging, because they were coming from a different and older timeline.” He also showed the action sequences between Doc Ock (Molina) and Spider-Man (Tom Holland), and how different the behind-the-scenes footage was to what was actually shown on screen.

The full VFX breakdown can be watched below:

Spider-Man: No Way Home‘s visual effects team is one of the many reasons why the film is a cinematic “marvel;” and since fans have only begun to scratch the surface of what went on behind the scenes, more movie magic reveals are likely on the way.  

Spider-Man: No Way Home is now available on digital home release.

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